- Super Smash Battle mode added
> New battle mode, Super Smash Battle has been added. In this feature, you will need to make three teams of three heroes to beat your opponent alongside your Goddess and Beast.
> There are three Super Smash Battle modes: Practice, Honorable Battle, and Normal Battle.
> You can get battle points from Honorable Battle and Normal Battle.
- Nest of Divine Beasts has been added
> New stage, 4 types of Nest of Divine Beasts are added
> Each Nest of Divine Beasts has 4 levels of difficulty
> To enter the Nest of Divine Beasts, you will need special Map pieces. You can collect these by purchasing from Popo, completing quests, or the Ancient Map Box available in the shop!
- Berry System has been added
> Each Berry can be added to a Hero to increase a specific stat.
> There's a limit to stat increase by using berries, max limit differs depending on the hero.
> It's possible to get a "Great Success" from using berries!
- Treasure Goblin added
> The Treasure Goblin appears with a low rate in Hard-mode quests.
> The Treasure goblin runs away after certain amount of time (20 seconds), but when you defeat it there's a great reward.
- New Heroes Added
> Victoria (Warrior)
-> Block skill : Physical damage by (50/135/221)% of attack power according to number of chains
---> Passive (4-5☆) : When using the block skill, a flag of victory is displayed for 5 seconds in front of the ally front line (occurs every 10 seconds).
Under the influence of the flag, allies ignore the damage equal to 50% of Victoria's armor.
---> Passive(6☆) : When using block skill flag of victory is displayed for 5 seconds on ally front line (once in 10 seconds). All allies around the flag ignore damage by 100% of Victoria's armor, Victoria's auto attack causes physical damage by 280% of armor.
> Beatrice (Priest)
-> Block skill : (Single/Single/Entire) Ally is healed by (100/230/250)% of Hero's attack power according to the chain number.
---> Passive (4-5☆) : Healed ally's [attack power/defense/resistance] will be increased by 50% of Beatrice's stat for 5 seconds.
---> Passive (6☆) : Healed ally's [attack power/defense/resistance] will be increased by 50% of Beatrice's stat for 5 seconds. Ally with HP less than half of their maximum HP will receive double passive effect.
- 6 New Soulbound Weapons added
> B. Sworden
--> 5☆: "Blazing Sword Spirit" activates consecutively twice
--> 6☆: "Blazing Sword Spirit" activates consecutively twice, the second "Blazing Sword Spirit" deals double damage
--> 5☆: Ally's (excluding oneself) damage reduced by 25%
--> 6☆: Ally's (excluding oneself) damage reduced by 25%, when ally's chain-3 skill is activated 3 times hero deals physical damage equal to 200% of his resistance and leaps off the horse immediately.
--> 5☆: 20% more damage
--> 6☆: Summons "Yellow Dragon that deals 50% more damage
--> 5☆: Enhanced bullet fire +1
--> 6☆: Enhanced bullet fire +1, last bullet is upgraded with damage +100%
--> 5☆: Attacking enemy's resistance is decreased by 50% for 5 seconds
--> 6☆: Attacking enemy's resistance is decreased by 50% for 5 seconds, debuffed enemy will receive 50% more damage
--> 5☆: Healing effect increase by 125%
--> 6☆: Healing effect increase by 125%, when ally uses chain-3 skill, a dragon is summoned at the front line. Dragon deals magical damage equal to 200% of Chai's attack power (activated once in every 2 seconds)
- UI Improvements
> UI on adventure start/enter scenario screen has been improved.
- Balance Fixes
> Heaven Slash's physical immune type has been changed.
--> Before: Defense power increases to 99999 decreases physical damage.
--> After: Physical damage decreased by 100%
> Goddess Prestina skill changed
--> Before: Immobilizes all enemies for 3 seconds. When attacking immobilized enemies, absorbs HP by 30% of dealt damage
--> After: Immobilizes all enemies for 4 seconds. Every time the enemy tries to attack, entire party's HP is recovered by 5% of their maximum HP. When ally attacks the corresponding enemy, ally absorbs enemy HP by 30% of dealt damage.
> Goddess Aubrey's skill changed.
--> Before: Lifts all ally's debuffs, ally's buffs lasts 3 seconds longer with 25% increases effect.
--> After: Lifts all ally's debuffs and ally becomes immune to all debuffs for 4 seconds. At the same time, ally's buffs lasts 3 seconds longer with 25% increased affect.
> Change limit is added to some stats.
--> Attack power decrease: doesn't decrease under 25%
--> Attack speed decrease: doesn't decrease under 25%
--> Chance of Evasion increase: doesn't increase more than 75%
--> Accuracy rate increase: doesn't increase more than 75%
--> Critical Chance increase: doesn't increase more than 75%
- Bug Fixes
> Fixed the problem where Sera's 'Novice shield' protects from all damages for 2.5 seconds.
> Fixed the problem in Colosseum, when enemy heroes initiate 3 chain reaction passive for even one time, send passive by only one chain.
> Problem where Koxinga's damage level was not applied normally.
> Problem where Saiga's damage level was not applied normally.
> Devil Slayer Abel's Soulbound Weapon's equip motion has been fixed. General attack speed has increased.
> The issue that happens after Tribal King Uzimant equips his Soulbound Weapon and uses 3 chains in a row, but buff effect was not being triggered has been fixed.